• Viking Vengeance: Ultimate Reinforcement Guide

      Viking Vengeance runs every two weeks on Tuesday and Thursday, dropping 20 waves of AI-controlled Vikings on your alliance. Your personal points come from how many Viking troops die in your city—kill 100% and claim 100% of the possible points. Reinforcing allies does not steal their points; it creates extra reinforcement points for you, so both you and your teammates can max out. To defend a wave, your city must kill at least 50% of the attacking force. If you lose two battles, Vikings stop hitting you, but you can still earn points by reinforcing others.

      Wave Targeting Schedule

      Each wave targets a specific group. Waves 1–6, 8–9, 11–13, 15–16, and 18–19 hit all alliance members. Waves 7, 14, and 17 target only online members. Waves 10 and 20 are HQ-only attacks—use your Plains HQ if possible. Knowing this lets you plan when to send reinforcements and when to recall for HQ defense.

      Core Strategy: Clear Your Base and Reinforce

      Your number one move: send out all your troops except the ones you deliberately keep for defense. Infantry and Cavalry do most of the killing, so clear them from your city. If march capacity forces you to leave some behind, leave Archers—they rarely steal kills from reinforcers. This ensures the players reinforcing you get full kill credit, and you earn reinforcement points without stealing from them.

      Hero Placement: Home vs. Reinforcement

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